G.E.C.C.O.S
Team 7 Spring 2012 Senior Project At UNR CSE Department
- Resources
http://www.otierney.net/objective-c.html
This reference is used as a guide to get started with the programming language of objective c. The general structure of this article covers the basics such as functions and classes as well as the more difficult concepts of inheritance, polymorphism, and memory management. Since an application that is built for an Apple product is written in objective c, this website/article is needed to ensure proper execution of programming code.
http://www.otierney.net/objective-c.html
This reference is used as a guide to get started with the programming language of objective c. The general structure of this article covers the basics such as functions and classes as well as the more difficult concepts of inheritance, polymorphism, and memory management. Since an application that is built for an Apple product is written in objective c, this website/article is needed to ensure proper execution of programming code.
http://www.otierney.net/objective-c.html
This reference is used as a guide to get started with the programming language of objective c. The general structure of this article covers the basics such as functions and classes as well as the more difficult concepts of inheritance, polymorphism, and memory management. Since an application that is built for an Apple product is written in objective c, this website/article is needed to ensure proper execution of programming code.
http://zbar.sourceforge.net/api/index.html
This reference is used as a guide to the ZBar API. It includes documentation of the three interface levels it offers, a list of classes that are used throughout the API, and files and descriptions of the header files needed to allow Zbar to do its job. If G.E.C.C.O.S. is going to make use of the camera for barcode scanning, it would be more efficient to use a pre-existing API rather than reinventing the wheel and building a new one.

http://www.iphonesdkarticles.com/2009/02/sqlite-tutorial-saving-images-in.html
This reference is used to help get a firm grasp on the SQLite programming language. Its main purpose was to show how to save image files into a database for later extraction. Being able to store images into a database rather than the device itself will allow for easy reading and displaying of monitor pictures during the rack building and loop checking phases of the G.E.C.C.O.S. project. Being able to store images will also allow images of each individual cable, monitor, IO module, and sensor to be referenced as needed.

http://www.iphonesdkarticles.com/2009/02/sqlite-tutorial-saving-images-in.html
This reference is used to help get a firm grasp on the SQLite programming language. Its main purpose was to show how to save image files into a database for later extraction. Being able to store images into a database rather than the device itself will allow for easy reading and displaying of monitor pictures during the rack building and loop checking phases of the G.E.C.C.O.S. project. Being able to store images will also allow images of each individual cable, monitor, IO module, and sensor to be referenced as needed.

Gonzales-Snachez, Chavez-Echeagaray, iPhone Application Development, SPLASH ’10
This reference is used for a general understanding of developing iPhone applications. This article goes into great detail of how challenging and entertaining developing applications for Apple products can be. iPhone Application Development also gives thorough tutorials using an older version of xCode which is extremely helpful when starting to develop using a language and environment that is not native to the programmer. This article has an in depth section about how to access the orientation portion of the iPhone, which will help in developing the sensor installation portion of the G.E.C.C.O.S. application.